2012-01-21 - Week(end) Development Plans - 011

Noble Kale's picture

Weekend Plans

Going back through the archives, I remembered doing posts like this - I think I'll stay on track much better if I do this again, so here we go
I've got a busy weekend socially, but there should be some time to get some Arnthak related work done.

While I really would like to work on more content, I think that it'd be best if I focus more on the infrastructure of the game this weekend. I'll be looking to:

  • Make pre-game screens, like those required for selection of a resolution, etc
  • Map Chunk verifier tool
  • Ensure all created chunks are actually being loaded
  • Code for spawners

If I have time, I'll probably implement:

  • New AI for fish
  • New AI for Bats
  • Harvestable plant 'renewal' manager
  • Potion of Ice Breath
  • Potion of Deep Breath

I'll also be looking to heavily update my wiki, which I created last week (though is not to be public), and refresh the design book.