Planning

Noble Kale's picture

2012-02-18 - Week(end) Development Plans - 012

Weekend Plans

The last fortnight's been pretty difficult personally, and work-wise, but hopefully we can get back to smashing some work through Arnthak. This weekend is tool development weekend, so we can improve things for Jay, and make things more efficient.

  • Animation Assistant tool
  • Map Chunk verifier tool
  • Ensure all created chunks are actually being loaded
  • Code for spawners

Additional items:

Noble Kale's picture

2012-01-21 - Week(end) Development Plans - 011

Weekend Plans

Going back through the archives, I remembered doing posts like this - I think I'll stay on track much better if I do this again, so here we go
I've got a busy weekend socially, but there should be some time to get some Arnthak related work done.


Noble Kale's picture

2010-10-25 - Week(end) Development Plans - 010

Quick List

A few things are progressing well. I did a deployment test, which helped me work out the modifications that I had to make in order to get Tarvos to work well with the server at noblekale.com Overall, this is very good.

Noble Kale's picture

2010-10-18 - Week(end) Development Plans - 009

Quick List

Huhluhglgholuhg still sick, unfortunately. We'll see how well I can work on these things, but I did make some nice progress on the weekend just past. One of the (nicer) features has been implemented - loading a single spritesheet, and cropping that into separate Image objects within Tarvos is now possible. This reduces the number of files required for the distribution (neater!).

Noble Kale's picture

2010-10-11 - Week(end) Development Plans 008

Quick List

I appear to have gotten sick since friday afternoon, so I'm a bit limited in motivation and capacity to concentrate. Nevertheless, hopefully I'll be able to make some form of progress.

Tarvos

I'm hoping to continue working to separate Tarvos from Reclamation, in order to make future programs easier, etc. A big step towards this, is to continue the task of adding proper Javadoc commenting to the code.

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